45 courses in the 1986–87 Undergraduate Calendar, read from the scanned original. The text comes from OCR, so check the scanned page before relying on a detail.
CS 100Introduction to Computer UsageF,W,S 2CaL 0.5
An introduction to universally applicable computer servites. Hands-on experience with common software and hardware, supported by examples of applications and social implications chosen from many disciplines. Topics include: elecfronic ‘mail, word processing, spreadsheets, record management, and hardware and software concepts.
Antireq: At most, 2 of CS 100, 102, 112, 115, 116, 118
Programming Fundamental techniques of algorithm ° design and program development. Introduction to a programming language applicable to the student's field of study. Topics include: structured programming, simple data dlements, sequential operations, iterative statements, selaction statements, data aggregations, functions and subroutines. Prereq: Computer literacy (e.g. CS
CS 140Introduction to Mathematical Problem Solving by ComputerF,W,S 362 0.5
An introduction to the analysis of mathematical problems, development of mathematical models and algorithms for their solution; implementation in a procedure: oriented language (normally FORTRAN). Topics discussed are: solution of equations, computation of integrals, graph plotting, and simulation.
Prereq: Full-time degree registration in the Faculty of Mathematics —
Special sections of this course will use PASCAL rather than FORTRAN/77._
Also offered at St. Jerome's College in the Winter term.
Introduction to the use of computers. Concept of an algorithm. Language arid notation for describing algorithms. Anaiysis and solution of problems' dealing with files. Introduction to a procedureoriented language (usually COBOL). The preparation and debugging of programs in such a language. Topics include: file processing and. maintenance, sorting, report generation, and file design.
Prereq: Full-time degree registration in the Faculty of Mathematics
Also offered at St. Jerome's College in the Fail term. .
-CS 30 FW X 05.
Machine .
The intent is to give a basic under” - standing of whet goes on inside a computer, of machine architecture, and of some fundamental operating system services. Topics include: detailed introduction to hardware; representation of data; mémory: central processor: addressing schemes; input/output; linking and loading.
Prereq:CS 250 or EL E 222, and third-year standing in a Computer Science Major program
A study of those software components: comprising a computing system, with an emphasis on the management of hardware resources and the support of multiple processes. Topics include: operating system services; file systems; linkers, loaders and librarias; monitors and debuggers; interrupt handling; critical sections; process communication and syncronization.
Prereq:CS 340 and third-year standing in a Computer Science Major program
syntax of programming languages. Unsolvable problems and their relevance to the semantics of programming. Concepts of computational complexity including algorithm optimality.
Prereq:CS 240, MATH 2348, and third-year standing in.a Computer Science Major program
CS HS FWS 3X 05 Digital Networks Combinational networks. Integrated circuit modules. Boolean algebras. Boolean functions, expressions and their simplification. Asynchronous sequential . networks. Latches and flipflops. Synchronous operations. Analysis and synthesis of synchronous sequential networks. Sequential integrated-circuit modules; shift registers, counters, memories.
Prereq:CS 250 or EL E 222, and third-year standing in a Computer
An investigation into the role and function of software engineering practice in the construction of computer based systems. Topics include: requirements and specification; documentation techniques; analysis and design; implementation; testing and maintenance; management issues.
Prereq:CS 234 and a CS half-credit labelled CS 330 or higher, and third-year Standing»
CS 432-cannot be counted for credit toward 4 BMath Honours Computer Science degree.
cS 45 W XxX 05
Topics in Computing Systems _ An overview of some more advanced
computer techniques, with an emphasis _
on their application in the analysis and design of systems. Topics include: data communication; queueing theory fundamentals; 2-D graphics; advanced software and hardware architectures; computer selection. , standing
An introduction to the basic techniques of simulation. Discrete simulation models; random number generators; the SIMSCRIPT and GPSS languages; anal ysis of simulation output; continuous simulation models and the CSMP language.
Prereq: CS 334 or 436, STAT 220, and third-year standing
Computer Applications in Business: Data Bases A.user-oriented approach to the management of large colfections of data. Methods used for the storage, selection and presentation of data. Common data base management systems.
Prereq:CS 340, 360 and fourth-year standing in a Computer Science Major program
C 443 F,S 30 05 Functional and Logic Programming Introduction to the concepts of functional programming and logic, including programming by specification, programming. without side effects and the use of non-standard contro! structures. Funda: mentals of logic, calculus, model theoretic semantics and proof procedures. Exposure to languages like PROLOG, LISP, HOPE, FP and NIAL.
Prereq:CS 340 and fourth year Standing in a Computer Selence Major Program
CS 234Programming Principles and PracticeF,W,S 2CeT 0.5
To develop a sophisticated user-oriented understanding of software. A disciplined approach to program design. The need for and use of various control structures and data structures. Features of several highrlevel languages; techniques for their effective use. Specific . topics include: structured programming, linked-list processing, recursion, string processing, tree processing and language development.
CS 235Introduction to Computers and Computer SystemsF,W,S 2C,1T 05.
To give a basic understanding of what goes on inside a computer, of machine organization, and of machine and assembly lanquage programming. To introduce students to computer software designed to assist user programs. To make students better users of a computer. Specific topics include: simple machine architecture, assemblerlevel programming, addressing modes and operating system services.
The need for and use of various control structures and data structures. Features of several high-level languages, techniques-for thew effective use..Specific topics include structured programming, linked-list processing, recursion, string Processing, tree processing and language development.
Prereq:CS 250 sind second-year standing in 4 Computer Science Major
CS 250Fundamentals of Computers and Computer SystemsFLW SCT 05 .
To give a thorough introduction to what goes on inside a computer, of machine organization, and of machine and assembly-language programming. To introduce students to computer software designed to assist user programs. Specific topics include: addressing modes, subroutines and macros, microcomputer architecture, and operating system components.’ .
Prereq:CS 140 and second-year standing in a Computer Science Major program
CS 316Introduction to Statistical Problem Solving by ComputerW ACL 0.5
This is an applications oriented course which prepares the nonmathematical student to use the computer as a
‘research tool. Topics include aids for
statistical analysis and the preparation of documents such as reports and theses. The course provides sufficient background for application to other problems specific to the individual's field. .
Prereq: One statistics course and _ computer literacy (e.g. CS 100 or high
school computing), or consent of
instructor CS 316 cannot be counted for credit toward a BMath degree.
CS 330Introduction to Business SystemsF,W,S 3C 0.5
A study of application software systems in the business environment. Topics include data models of business functions, file and data base systems, and integrated accounting systems. Students modify an integrated accounting system and also work with a selection of commercially available software systems.
Prereq: One of CS 102. 140. 180. or equivalent, and a knowledge of , accounting (e.g. ACC 101/102 or ACC 129/122).
CS 330 cannot be counted for credit toward a BMath Honours Computer Science degree. .
1699 Mathematics.
CS 3%4 FS 3C 05 Data Types and Structures . Top-down design of data structures. Using representation-independent. data types. introduction to. commonly used data types, including lists, sets, mappings, and trees. Selection of data representation.
A study of those hardware and software components comprising a computing system, with an emphasis on the role of operating systems in the support of
- programming activities. Topics include.
computer architecture; input/output.
Qperating systems; linkers, loaders, and
libraries. Prereq: CS 234, 235 and third-year Standing Antireq: CS 350 CS 335 cannot be counted for credit toward a BMath Honours Computer Science degree. .
CS 337, W 3C 05
introduction to Numerical Analysis Pitfalls in computation; solution of linear algebraic equations; polynomial interpolation; least squares, numerical integra-
* tion and differentiation. The intent is to
expose students to the theory behind modern algorithms for solving mathematical problems.
Prereq:CS 140, MATH 130B, 1348 and third-year standing. MATH 2308, 234A are recommended
Antireq: CS 370/371, 378
CS 337 cannot be counted for credit toward a BMath Honours Computer Science degree.
Levels of data description and their role in the design of structures. Design of data representations for primary and secondary store. Introduction to the analysis of algorithms.
Prereq:CS 240, C&O 230 and third: year standing in a Computer Science Major program
Phases of compilation. Lexical analysis and a review of parsing. Compilercompilers and translator writing systems. LEX and YACC. Scope rules, block structure, and symbol tables. Runtime stack management. Parameter passage mechanisms: Stack storage organization and templates. Heap storage management. Intermediate code. Code generation. Macros.
Prereq:CS 340, 350, 360 and founthyear standing in a Computer Science Major program
CS 446Software System Design and imptementationF,W,S X 0.5
An investigation into the role and function of software engineering practice in the design and implementation of computer based systems. Topics include: structural design; procedural design; testing and reliability; management topics; programming languages and coding; portability techniques; maintenance; performance measurement and analysis. /
Prereq:CS 240 and fourth-year standing in a Computer Science Major program
CS 448Introduction to Database ManagementF,W,S 3C 0.5
The course introduces the student to the techniques that have been developed for processing very large coliections of data. The requirement that. data be held on secondary storage (disks. and tapes) has. an enormous impact on the design of algorithms to access that data. . Prereq: CS 340 and fourth-year standing. in a Computer Science Major program . Antiragq: cs 498
The course is. intended to prepare the student to choose a suitable computer for a given application. Review of combinational and, sequential jogic circuits. Discussion. of “building block" - central processing units, stores, input/ output systems, and bus structures. Case studies of machines.
Prereq: CS 368 or Et. E 323, CS 360 and fourth- -year standing in a Computer Science Major program
Intended to give students experience with tools and techniques of real-time programming, this course includes not only issues of microcomputer architec: ture and a real-time programming language and operating system, but also hands-on experience programming a microcomputer for applications such as process control, data acquisition and communication.
Prereq: CS 350, 354 and fourth-year standing in a Computer Science Major program
A study of operating systems from both architectural and implementation viewpoints. Memory management, processor scheduling, protection and security; atomic actions and system structure, concurrency control, communications reliability and recovery; extensions of basic concepts to distributed systems. Preraq: CS 350, 354 and fourth-year standing in a Computer Science Major
This course is intended to introduce the Student to the basic concepts of data communications, the computercommunication interface, and new telecommunications services. Topics include: basic queueing theory, data communications and the telephone network, computer architecture for data communications, protocols, error * handling, multiplexing and switching, and packet switching networks.
CS 457Queueing Models: Analysis, Simulation, and ComputerW 3C O5
Applications
An introduction to the ‘basic results. of Queueing theory and the-techniques of discrete event simulation. Emphasis is placed on the. application of queueing modeis io computer systems and computer communication networks, Prereq: STAT 231, 333, CS 240, 350
Systems. An introduction to the design of digital systems such as those used in microcomputers, control and industrial applications, or those dedicated to specific tasks. Topics include: digital electronics, microprocessors, memory chips and systems, standard and specialized peripheral chips, development and integration systems, and case studies. Laboratary-oriented: small teams dasign and implement microprocessor-based systems.
Prereq:CS 360, 369 and fourth-year Standing in a Computer Science Major program.
Languages and their representations. Grammars - Chomsky hierarchy. Regular sets and sequential machines. Contextfree grammars — normal forms, basic properties, Pushdown automata and transducers. Operations on languages. Undecidable problems in language theory. Applications to the design of programming languages and compier construction.
Function Theory. Models of the computational process as reflected by computers, linguistic systems, functional specifications, transformational systems, formal logic, etc. . Equivalence of these models. Computational complexity for specific models and_ abstractions fitting all models. Formal reducibilities between computational problems, and the complexity of these reducibilities.
Design of good algorithms and analysis of the resources they consume. Lower bounds on the resource requirements of algorithms to compute certain functions. Problems from the following areas are discussed in this light: sorting and order statistics, data structures, arithmetic computations, the NP- “complete prob lems.
Direct methods for the numerical solution of linear systems of equations and linear least squares problems. Numerical methods for solving the algebraic eigen value problem.
Methods for the minimization and maximization of piecewise linear functions and linear functions subject to linear constraints, with applications to linear programming and data fitting. Emphasis is on algorithms, numerical considerations and software implemen: tation.
Existence, uniqueness, and convergence of polynomial approximations obtained by interpolation and by least-squares criteria. Minimax and near minimax approximation by polynomials and tational functions. Efficiant algorithms for obtaining approximations, including the Fast Fourier Transform. The design of built-in functions.
Prereq: CS 337 or 378, ‘MATH 332B, and fourth-year standing
x. 476 F 3C 05 ft Solution of Differential
and Integral Equations Initial value problems; existence and uniqueness of solutions, one step methods, multistep. methods, stability, error analysis. Boundary vatue problems: shooting and discretization methods, implementation problems especially for non-linear equations. Integra! equations; correspondence to ordinary differential equations, initial value and boundary value problems, solution techniques. Prereq: CS 337 or 375, and fourth-
Computation. An introduction to the use of computers for symbolic mathematical computation, involving traditional mathematical computations such as solving linear equations (exactly), analytic differentiation and integration of functions, and analytic sotution of differential equations. Prereq: CS 240, PMATH 334 (or consent of instructor), and fourth-year standing.
CS 488Introduction to Computer GraphicsF,W,S 3C 0.5
Software and hardware for interactive computer graphics. Implementation of device drivers, 3-D transformations, clipping, perspective, and input routines. Data structures, hidden surface removal, colour shading techniques, and some additional topics will be covered.
This course is designed to consider the problems caused for organizations and society by the advent of computer technology so that constructive solutions to these problems may be discussed.