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CS 781Colour in Computer Graphics

Units
0.50
Level
Graduate
Faculty
Mathematics
Subject
Computer Science

When it runs

  1. F24
  2. W25
  3. S25
  4. F25
  5. W26
  6. S26
  7. F26
  8. W27
  9. S27

Ran in 0 of the last 7 terms. Winter 2027: not on the schedule. Spring 2027: schedule not out yet.

In computer graphics, 3D models are rendered through an ideal camera to a 2D image. The virtual camera is a powerful tool, controlling not only perspective and the optical path, but colour mapping as well. This course examines the notion of "colour" at different stages of the computer graphics pipeline, and describes techniques for modelling and managing colour through the virtual camera analogy. Topics include illumination, the virtual camera, colour spaces, gamut mapping and colour management. Implementation of the colour reproduction and gamut-mapping algorithms demands a number of numerical and statistical methods, including multidimensional interpolation and approximation, computational geometry, splines, principal components anlysis and optimization.

Prerequisites

None listed.

Antirequisites

None listed.

Leads to

No course lists it as a requisite.

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In 42 terms, Fall 2006 to Winter 2024