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COMMST 435Games and Culture

Units
0.50
Faculty
Arts
Subject
Communication Studies

When it runs

  1. F24
  2. W25
  3. S25
  4. F25
  5. W26
  6. S26
  7. F26
  8. W27
  9. S27

Ran in 0 of the last 7 terms. Winter 2027: not on the schedule. Spring 2027: schedule not out yet.

This course examines the relationships between games and culture. By playing, analyzing, and making games, students will consider the social, political, and economic dimensions of games and acquire ways of thinking about how games communicate by transmitting, contextualizing, and contesting culturally situated meanings.

Prerequisites

  • Students must be in level 3A or higher

Antirequisites

None listed.

Leads to

No course lists it as a requisite.

Reviewed on UW Flow

100% liked it75% easy50% useful

From 1 rating and 1 comment on UW Flow. The most helpful comments, quoted as written, without names. Read them all on UW Flow.

  • Teaches you how to critically analyze and disseminate video games and tabletop games. Lots of technical concepts to understand but honestly if you already play video games then many of these concepts will feel intuitive. You don't need to be a gamer either -- even if you just play a few mobile games, you'll have a way in. Good intro course into critical game studies.

    Apr 2024 · liked itOn UW FlowRemove this

Check it elsewhere for Fall 2026

Calendar versions

Undergraduate Calendar